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📰 Dev.to · Dylan Dumont

23 articles · Updated every 3 hours · View all reads

All Articles 113,451Blog Posts 122,830Tech Tutorials 28,956Research Papers 23,285News 16,846 ⚡ AI Lessons
The Raft Consensus Algorithm: Leader Election and Log Replication Explained
Dev.to · Dylan Dumont 🏗️ Systems Design & Architecture ⚡ AI Lesson 2mo ago
The Raft Consensus Algorithm: Leader Election and Log Replication Explained
Raft solves the hardest problem in distributed systems: keeping replicas synchronized while nodes...
The RED Method: Request Rate, Errors, and Duration as Your Core SLIs
Dev.to · Dylan Dumont 2mo ago
The RED Method: Request Rate, Errors, and Duration as Your Core SLIs
"Noise drowns out signal; focus on the three metrics that actually indicate system health." ...
Exactly-Once Delivery Is a Lie: How Systems Approximate It Anyway
Dev.to · Dylan Dumont 2mo ago
Exactly-Once Delivery Is a Lie: How Systems Approximate It Anyway
Reliability in distributed systems does not mean eliminating failures; it means ensuring failures do...
Serde Deep Dive: Custom Serialization for Wire Protocols
Dev.to · Dylan Dumont 2mo ago
Serde Deep Dive: Custom Serialization for Wire Protocols
"When standard serialization attributes can't satisfy your wire protocol constraints, you must...
Cooperative Cancellation: Propagating Shutdown Signals Through Async Trees
Dev.to · Dylan Dumont 2mo ago
Cooperative Cancellation: Propagating Shutdown Signals Through Async Trees
Fire-and-forget concurrency leaves dangling resources until you explicitly stop the engine. ...
Rate Limiting Deep Dive: Token Bucket vs Leaky Bucket vs Sliding Window
Dev.to · Dylan Dumont 2mo ago
Rate Limiting Deep Dive: Token Bucket vs Leaky Bucket vs Sliding Window
Protect your backend infrastructure from resource exhaustion by controlling traffic admission with...
Two-Phase Commit Demystified: When Distributed Transactions Are Unavoidable
Dev.to · Dylan Dumont 2mo ago
Two-Phase Commit Demystified: When Distributed Transactions Are Unavoidable
When a banking payment touches three independent services, optimistic locking fails to guarantee...
Database Connection Pooling: What Every Backend Developer Should Know
Dev.to · Dylan Dumont 🔧 Backend Engineering ⚡ AI Lesson 2mo ago
Database Connection Pooling: What Every Backend Developer Should Know
Without a pool, every request forces a TCP handshake, database authentication, and context switch,...
Building a TCP Server in Rust With tokio: From Accept Loop to Graceful Shutdown
Dev.to · Dylan Dumont 🔧 Backend Engineering ⚡ AI Lesson 2mo ago
Building a TCP Server in Rust With tokio: From Accept Loop to Graceful Shutdown
Handling concurrent network connections requires managing lifecycles without blocking the event...
Stream Processing vs Batch Processing: When to Use Each
Dev.to · Dylan Dumont 📊 Data Analytics & Business Intelligence ⚡ AI Lesson 2mo ago
Stream Processing vs Batch Processing: When to Use Each
Batch processing offers throughput and accuracy, while stream processing offers latency. Your...
Timeout Propagation: Why Your Deadlines Need to Flow Through the Entire Call Chain
Dev.to · Dylan Dumont ⚡ AI Lesson 3mo ago
Timeout Propagation: Why Your Deadlines Need to Flow Through the Entire Call Chain
Timeout Propagation: Why Your Deadlines Need to Flow Through the Entire Call Chain Ignoring a...
Health Checks That Actually Work: Liveness vs Readiness vs Startup Probes
Dev.to · Dylan Dumont ☁️ DevOps & Cloud ⚡ AI Lesson 3mo ago
Health Checks That Actually Work: Liveness vs Readiness vs Startup Probes
A crash loop isn't always a bug; sometimes it's the orchestrator restarting a service before it's...
Actor Model in Rust: Building Concurrent Systems With tokio and Channels
Dev.to · Dylan Dumont 🏗️ Systems Design & Architecture ⚡ AI Lesson 3mo ago
Actor Model in Rust: Building Concurrent Systems With tokio and Channels
Message passing isolates state, preventing race conditions by design in concurrent...
Structured Logging: Why log!() Is Killing Your On-Call Experience
Dev.to · Dylan Dumont ⚡ AI Lesson 3mo ago
Structured Logging: Why log!() Is Killing Your On-Call Experience
"String concatenation in your logs is not just noisy—it is the single biggest contributor to slow...
Backpressure: The Missing Piece in Every Async Pipeline
Dev.to · Dylan Dumont ⚡ AI Lesson 3mo ago
Backpressure: The Missing Piece in Every Async Pipeline
Async pipelines without backpressure are just expensive garbage collectors waiting to explode your...
Distributed Tracing From Scratch: Propagating Trace Context Across Services
Dev.to · Dylan Dumont 🏗️ Systems Design & Architecture ⚡ AI Lesson 3mo ago
Distributed Tracing From Scratch: Propagating Trace Context Across Services
"Without trace context propagation, your microservice spans remain isolated islands of latency...
CQRS in Practice: Separating Reads and Writes Without the Hype
Dev.to · Dylan Dumont 🏗️ Systems Design & Architecture ⚡ AI Lesson 3mo ago
CQRS in Practice: Separating Reads and Writes Without the Hype
Most applications fail at scale not because they cannot write, but because their read models collide...
Building a Bulkhead Pattern in Rust: Isolating Failures with Thread Pools
Dev.to · Dylan Dumont ⚡ AI Lesson 3mo ago
Building a Bulkhead Pattern in Rust: Isolating Failures with Thread Pools
Prevent a single external service outage from cascading into a complete system shutdown by...
Building a Circuit Breaker in Rust: From Zero to Production
Dev.to · Dylan Dumont 🔧 Backend Engineering ⚡ AI Lesson 3mo ago
Building a Circuit Breaker in Rust: From Zero to Production
Your service calls an external API. It goes down. Your threads pile up waiting for timeouts. Your...