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Dev.to · p3nGu1nZz
3mo ago
M7 Week 1: Deterministic AI, Practical Pathfinding, and a Real 3D Audio Pipe (Bad Cat: Void Frontier)
Abstract: A high-level engineering update from our M7 branch: event-driven 3D audio with VPak-backed...

Dev.to · p3nGu1nZz
3mo ago
Level 0 3 Physics: From Serial Prototypes to Parallel Manifolds and GPU Constraint Solvers
Level 0 → 3 Physics: From Serial Prototypes to Parallel Manifolds and GPU Constraint Solvers...

Dev.to · p3nGu1nZz
5mo ago
Inside 3 Weeks of Vulkan Engine Dev: Render Graphs, Descriptors & Deterministic Frame Pacing
Author: Cat Game Research Team Date: October 18, 2025 Milestone: M4 Phase 2+ - Advanced Rendering...

Dev.to · p3nGu1nZz
6mo ago
Advanced Vulkan Rendering: Building a Modern Frame Graph and Memory Management System
Author: Cat Game Research Team Date: October 6, 2025 Milestone: M4 Phase 1 - Advanced Rendering...

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