📰 Dev.to · Andrey Kolkov
Articles from Dev.to · Andrey Kolkov · 11 articles · Updated every 3 hours · View all reads
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Dev.to · Andrey Kolkov
5d ago
We Built the First Pure Go DXIL Generator — Because Optimizing the Wrong Path Wasn't Enough
How we went from caching FXC shader compilations to generating LLVM 3.7 bitcode directly in Go. ~12,500 LOC, 190 tests, 60 FPS on D3D12. ~12,500 LOC, 190 tests,

Dev.to · Andrey Kolkov
3w ago
From 100x Slower Than Rust to Beating It: The coregex Journey
How we closed a 100x performance gap to Rust's regex crate in pure Go — no CGO, no Wasm. Real-world benchmarks, real bugs, real users, and 4 patterns where Go i

Dev.to · Andrey Kolkov
3w ago
Aho-Corasick in Go: Multi-Pattern String Matching at 6 GB/s with Zero Allocations
How we built a pure Go Aho-Corasick library that matches thousands of patterns simultaneously at over 6 GB/s — DFA compilation, SIMD prefilter, and zero heap al

Dev.to · Andrey Kolkov
3w ago
Go GUI in 2026: gogpu/ui v0.1.0 — 22 Widgets, GPU Rendering, Zero CGO
First preview release of an enterprise GUI toolkit for Go: 22 interactive widgets, 3 design systems (Material 3, Fluent, Cupertino), reactive signals, zero CGO,

Dev.to · Andrey Kolkov
1mo ago
goffi: Zero-CGO Foreign Function Interface for Go — How We Call C Libraries Without a C Compiler
How we built a pure Go FFI library with hand-written assembly for 5 platforms, zero per-call allocations, and 88ns overhead — to power WebGPU bindings without C

Dev.to · Andrey Kolkov
1mo ago
Porting Vello's GPU Tile Rasterizer to Pure Go
How we built a 6,700-line dual-execution tile rasterizer in Pure Go — Vello's 9-stage compute pipeline running on both CPU and GPU, with monoid prefix sums, DDA

Dev.to · Andrey Kolkov
1mo ago
Pure Go GUI Toolkit 2026 — 425K LOC Ecosystem, Zero CGO, WebGPU (gogpu/ui)
gogpu/ui — enterprise-grade GUI toolkit for Go. Build IDEs, design tools, and desktop apps in Pure Go with GPU-accelerated rendering. No CGO, no C dependencies.

Dev.to · Andrey Kolkov
1mo ago
Smart Coding: What Karpathy's Agentic Engineering Is Missing (630K LOC of Proof)
Karpathy coined Agentic Engineering. I coined Smart Coding a month earlier. Both frameworks miss a critical piece — bidirectional learning. Here's 630K lines of

Dev.to · Andrey Kolkov
3mo ago
Relica: A Zero-Dependency Query Builder for Go That Won't Break Your Code
Why I built a database query builder with no external dependencies, and how it achieves ORM-like ergonomics without the ORM baggage.

Dev.to · Andrey Kolkov
4mo ago
Born ML v0.6.0: From 90 Seconds to 5 - How We Made Go ML Training Actually Fast
Born ML Framework releases v0.6.0 with ONNX import and lazy GPU evaluation. Training speedup from ~90s to <5s per step. Pure Go, zero CGO.

Dev.to · Andrey Kolkov
4mo ago
I Skipped My Birthday to Give Go Its First Real ML Framework
Born - a production-ready machine learning framework for Go. Pure Go, GPU acceleration, single binary deployment. No Python. No containers. Just Go.
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