Hydrographic Printing | Two Minute Papers #7
Skills:
Reading ML Papers80%
Key Takeaways
Explains hydrographic printing, a technique for creating colored patterns on 3D surfaces using a film, water, and chemical activator spray
Full Transcript
dear fellow scholars this is two minute papers with károly failure so many of you were sharing the previous episode for the first time I just couldn't keep up and write a kind message to every single one of you but I'm trying my best it really means a lot and again just thanks so much for sharing so delighted to see that people are coming in checking out the series and expressing that they liked it the feedback has been absolutely insane you fellow scholars seem to love the show quite a bit and it really makes my day it's also fantastic to see that there is a hunger out there for science people want to know more on what is happening inside the labs that's really amazing thank you and let us continue together on our scholarly journey 3d printing is a technique to create digital objects in real life it has come a long way in the last few years there has been excellent work done on designing deformable characters mechanical characters and characters of varying elasticity you can even scan your teeth and print copies of them and these are just a few examples of a multitude of things that you can do with 3d printing however this technology is mostly focused on the geometry itself colored patterns that people call textures still remains a challenge and we only have very rudimentary technology to do them so check this out this is going to be an immersive experience hydrographic printing on 3d surfaces is a really simple technique you place a film in water use a chemical activator spray on it and shove the object in the water so far so good however since these objects start stretching the film the technique is not very accurate it only helps you putting repetitive patterns on these objects computational hydrographic printing is a technique that simulates all of these physical forces that are exerted on the film when your desired object is immersed into the water then it creates a no image map taking all of these distortions into account and this image you can print with your home inkjet printer the results will be really accurate close to indistinguishable from the digitally designed object the technique also supports multiple emergence that helps putting textures on a non planar object with multiple sites to be colored so as you can see 3d printing is improving at a rapid pace there's tons of great research going on in this field it is a technology that is going to change the way we live our daily lives in ways that we cannot even imagine yet and what would you print with this do you have any crazy ideas let me know in the comment section and for now thanks for watching and I'll see you next time
Original Description
3D printing is a technique to create digital objects in real life. This technology is mostly focused on reproducing the digital geometry itself - colored patterns (textures) still remains a challenge, and we only have very rudimentary technology to do that.
Hydrographic printing on 3D surfaces is a really simple technique: you place a film in water, use a chemical activator spray on it, and shove the object in the water.
However, since these objects start stretching the film, the technique is not very accurate, and it only helps you putting repetitive patterns on these objects.
Computational Hydrographic Printing is a technique that simulates all of these physical forces that are exerted on the film when your desired object is immersed into the water. Then, it creates a new image map taking all of these distortions into account, and this image you can print with your home inkjet printer. The results will be really accurate, close to indistinguishable from the digitally designed object.
The paper "Computational Hydrographic Printing" is available here:
http://www.cs.columbia.edu/~cxz/publications/hydrographics.pdf
Disclaimer: I was not part of this research project, I am merely providing commentary on this work.
The splash screen background was taken from "Computational Hydrographic Printing" by Zheng et al.
Splash screen/thumbnail design: Felícia Fehér - http://felicia.hu
Flickr: Wonderlane
Link: https://flic.kr/p/atCLXr
Music:
Soul Groove by Audionautix - it is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Artist: http://audionautix.com/
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Károly Zsolnai-Fehér's links:
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Facebook → https://www.facebook.com/TwoMinutePapers/
Web → https://cg.tuwien.ac.at/~zsolnai/
Twitter → https://twitter.com/karoly_zsolnai
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