Simulating Breaking Glass | Two Minute Papers #4
Skills:
CV Basics70%
Key Takeaways
Simulates breaking glass and other objects using computer graphics and physics engines
Full Transcript
[Music] greetings to all of you fellow Scholars out there this is two minute papers where I explain awesome research Works a couple minutes at a time you know I wish someone explained to me in simple terms what's going on in genetics biology and just about every field of scientific research there are tons of wonderful Works coming every day that we don't know about and I'm trying my best here to bring it to you the simplest way I possibly can so you know researchers are people and physics research at the hron collider basically means that people smash atoms together well computer graphics people also like to have some fun and write simulation programs to smash together a variety of objects in slow motion however even though most of these simulations look pretty good they are physically not correct as many effects are neglected such as simulating plasticity bending stiffness stretching energies and many others but unfortunately these are too expensive to compute in high resolution unless you have some tricks up the sleeve researchers at UC Berkeley have managed to crack this knot by creating an algorithm that uses more computational resources only around regions where cracks are likely to happen this new technique enables the simulation of tearing for a variety of materials like cork foils Metals vinyl and it also yields physically correct results for glass here's an example of a beaten up rubber sheet from their simulation program compared to a real world photograph it's it's really awesome that you can do something on your computer in a virtual world that has something to do with reality it is impossible to get used to this feeling it's so amazing and what's even better since it is really difficult to know in advance how the cracks would exactly look like they have also enhanced the direct ability of the simulation so artists could change things up a bit to achieve a desired artistic effect in this example they have managed to avoid tearing a duck in two by weaken the paths around them Bravo thanks for watching and if you like this series just hit the like And subscribe buttons below the video to become a member of our growing club of Scholars thanks and I'll see you next time
Original Description
There is something inherently exciting about watching breaking glass and other objects. Researchers in computer graphics also like to have some fun and write simulation programs to smash together a variety of virtual objects in slow motion. However, despite being beautiful, they are physically not correct as many effects are neglected, such as simulating plasticity, bending stiffness, stretching energies and many others. Pfaff et al.'s paper "Adaptive Tearing and Cracking of Thin Sheets" addresses this issue by creating an adaptive simulator that uses more computational resources only around regions where cracks are likely to happen.
This new technique enables the simulation of tearing for a variety of materials like cork, foils, metals, vinyl and it also yields physically correct results for glass. The algorithm also lets artists influence the outcome to be in line with their artistic visions.
Pfaff et al.'s research paper "Adaptive Tearing and Cracking of Thin Sheets" is available here:
http://graphics.berkeley.edu/papers/Pfaff-ATC-2014-07/
Disclaimer: I was not part of this research project, I am merely providing commentary on this work.
In Two Minute Papers, I attempt to bring the most awesome research discoveries to everyone a couple minutes at a time.
The shattered glass image from the thumbnail was created by Andrew Magill.
Music: "Jolly Old St Nicholas" by E's Jammy Jams
Subscribe if you would like to see more of these! - http://www.youtube.com/subscription_center?add_user=keeroyz
Károly Zsolnai-Fehér's links:
Patreon → https://www.patreon.com/TwoMinutePapers
Facebook → https://www.facebook.com/TwoMinutePapers/
Web → https://cg.tuwien.ac.at/~zsolnai/
Twitter → https://twitter.com/karoly_zsolnai
Watch on YouTube ↗
(saves to browser)
Sign in to unlock AI tutor explanation · ⚡30
Playlist
Uploads from Two Minute Papers · Two Minute Papers · 5 of 60
1
2
3
4
▶
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Fluid Simulations with Blender and Wavelet Turbulence | Two Minute Papers #1
Two Minute Papers
Capturing Waves of Light With Femto-photography | Two Minute Papers #2
Two Minute Papers
Artificial Neural Networks and Deep Learning | Two Minute Papers #3
Two Minute Papers
Blender Rendering - Top 7 LuxRender Features
Two Minute Papers
Simulating Breaking Glass | Two Minute Papers #4
Two Minute Papers
Time Lapse Videos From Community Photos | Two Minute Papers #5
Two Minute Papers
AI Learns Van Gogh's Art
Two Minute Papers
Hydrographic Printing | Two Minute Papers #7
Two Minute Papers
Announcing LuxRender 1.5
Two Minute Papers
Digital Creatures Learn To Walk | Two Minute Papers #8
Two Minute Papers
Manipulating Photorealistic Renderings | Two Minute Papers #9
Two Minute Papers
Adaptive Fluid Simulations | Two Minute Papers #10
Two Minute Papers
Building Bridges With Flying Machines | Two Minute Papers #11
Two Minute Papers
Reconstructing Sound From Vibrations | Two Minute Papers #12
Two Minute Papers
Creating Photographs Using Deep Learning | Two Minute Papers #13
Two Minute Papers
Adaptive Cloth Simulations | Two Minute Papers #14
Two Minute Papers
Synthesizing Sound From Collisions | Two Minute Papers #15
Two Minute Papers
Metropolis Light Transport | Two Minute Papers #16
Two Minute Papers
3D Printing a Glockenspiel | Two Minute Papers #17
Two Minute Papers
Modeling Colliding and Merging Fluids | Two Minute Papers #18
Two Minute Papers
Recurrent Neural Network Writes Music and Shakespeare Novels | Two Minute Papers #19
Two Minute Papers
Gradients, Poisson's Equation and Light Transport | Two Minute Papers #20
Two Minute Papers
Real-Time Facial Expression Transfer | Two Minute Papers #21
Two Minute Papers
Automatic Lecture Notes From Videos | Two Minute Papers #22
Two Minute Papers
Be a Part of Two Minute Papers on Patreon!
Two Minute Papers
Recurrent Neural Network Writes Sentences About Images | Two Minute Papers #23
Two Minute Papers
How Does Deep Learning Work? | Two Minute Papers #24
Two Minute Papers
Cryptography, Perfect Secrecy and One Time Pads | Two Minute Papers #25
Two Minute Papers
Terrain Traversal with Reinforcement Learning | Two Minute Papers #26
Two Minute Papers
Multiple-Scattering Microfacet BSDFs with the Smith Model
Two Minute Papers
Google DeepMind's Deep Q-Learning & Superhuman Atari Gameplays | Two Minute Papers #27
Two Minute Papers
Are We Living In a Computer Simulation? | Two Minute Papers #28
Two Minute Papers
Artificial Superintelligence [Audio only] | Two Minute Papers #29
Two Minute Papers
Automatic Parameter Control for Metropolis Light Transport | Two Minute Papers #30
Two Minute Papers
Randomness and Bell's Inequality [Audio only] | Two Minute Papers #31
Two Minute Papers
OpenAI - Non-profit AI company by Elon Musk and Sam Altman
Two Minute Papers
How Do Genetic Algorithms Work? | Two Minute Papers #32
Two Minute Papers
Painting with Fluid Simulations | Two Minute Papers #33
Two Minute Papers
Peer Review #1 [Audio only] | Two Minute Papers
Two Minute Papers
Neural Programmer-Interpreters Learn To Write Programs | Two Minute Papers #34
Two Minute Papers
9 Cool Deep Learning Applications | Two Minute Papers #35
Two Minute Papers
Designing Cities and Furnitures With Machine Learning | Two Minute Papers #36
Two Minute Papers
Designing 3D Printable Robotic Creatures | Two Minute Papers #37
Two Minute Papers
3D Printing Objects With Caustics | Two Minute Papers #38
Two Minute Papers
Interactive Editing of Subsurface Scattering | Two Minute Papers #39
Two Minute Papers
Simulating Viscosity and Melting Fluids | Two Minute Papers #40
Two Minute Papers
What Do Virtual Objects Sound Like? | Two Minute Papers #41
Two Minute Papers
How DeepMind Conquered Go With Deep Learning (AlphaGo) | Two Minute Papers #42
Two Minute Papers
Breaking Deep Learning Systems With Adversarial Examples | Two Minute Papers #43
Two Minute Papers
Extrapolations and Crowdfunded Research (Experiment) | Two Minute Papers #44
Two Minute Papers
Biophysical Skin Aging Simulations | Two Minute Papers #45
Two Minute Papers
What is Impostor Syndrome? | Two Minute Papers #46
Two Minute Papers
Should You Take the Stairs at Work? (For Weight Loss) | Two Minute Papers #47
Two Minute Papers
Artistic Manipulation of Caustics | Two Minute Papers #48
Two Minute Papers
Deep Learning Program Learns to Paint | Two Minute Papers #49
Two Minute Papers
Interactive Photo Recoloring | Two Minute Papers #50
Two Minute Papers
How To Get Started With Machine Learning? | Two Minute Papers #51
Two Minute Papers
Awesome Research For Everyone! - Two Minute Papers Channel Trailer
Two Minute Papers
10 More Cool Deep Learning Applications | Two Minute Papers #52
Two Minute Papers
How DeepMind's AlphaGo Defeated Lee Sedol | Two Minute Papers #53
Two Minute Papers
More on: CV Basics
View skill →Related AI Lessons
⚡
⚡
⚡
⚡
I Spent Weeks Looking for a Research Gap Before I Realized I Was Searching the Wrong Way
Medium · AI
ICMI 2026 Reviews [D]
Reddit r/MachineLearning
Workshop submission for main conference paper under review [D]
Reddit r/MachineLearning
Kept context-switching between arxiv, OpenReview, GitHub, and HuggingFace for every paper, so I built this. Chrome extension + website with everything inline, plus citation graph + SPECTER2 neighbors. 3M papers, free, feedback welcome [P]
Reddit r/MachineLearning
🎓
Tutor Explanation
DeepCamp AI