Introducing fVDB: Deep Learning Framework for Generative Physical AI with Spatial Intelligence

NVIDIA Developer · Advanced ·📄 Research Papers Explained ·1y ago

Key Takeaways

The video introduces fVDB, a deep learning framework for generative physical AI with spatial intelligence, built on top of NanoVDB and NVIDIA accelerated AI operators, allowing for large-scale, high-performance spatial intelligence and reality-scale digital twins.

Full Transcript

[Music] the real world is large and we want to create digital twins at the scale of reality to do this we need to build algorithms which scale to the size of reality algorithms like Citys scale neuro Radiance fields and algorithms like mesh Reconstruction from a billion lar points the main bottleneck to building these algorithms is deep learning infrastructure we need infrastructure that handles large spatial scale to capture the size of the world we need infrastructure that can handle High resolutions to simulate the fine details of the world and we need infrastructure which can be distributed on multiple gpus to leverage computation at scale to address these infrastructure needs we've developed fvdb a deep learning framework for sparse large scale and high performance spatial intelligence fvb builds AI operators such as convolution rate tracing and attention on top of VDB the best-in-class acceleration data structure widely used for large scale and high resolution graphics and simulation building AI operators on VDB enables building spatial Ai architectures and algorithms that scale to the size of reality thus fvb is the missing infrastructure for 3D deep learning at large scales and high resolutions we now show several applications illustrating how fpb can be used in practice given an input Point Cloud we can reconstruct a triangle mesh using a sparse convolutional Network built with fbdb we can also use fbb as an acceleration structure for rendering enabling us to train a neural Radiance field at the scale of the city here we built a sparse hierarchical diffusion model using fbb capable of generating geometry at the scale of city blocks the city shown in this video is fully AI generated in this example we use a neural network built with FDB to upsample simulations on the left we see a course simulation that runs in real time the network trained using fvb upsamples the core simulation to a high-res simulation on the right we presented fvdb a framework which unifies best-in-class Graphics technology with AI to unlock spatial intelligence at large scales and high resolutions FDB is built from the ground up on core Nvidia Tech such as Nano VDB cutless tensor cores and Cuda fvdb is implemented as an extension to pytorch allowing it to be combined with other libraries such as warp for simulation to build spatial intelligence algorithms like those shown in this video These algorithms are the key to scaling up applications such as autonomous Driving 3D gen and content Creation in summary fvdb is broader in scope than prior Frameworks can handle larger scale inputs runs faster and leverages core Nvidia Technologies fvb also comes with batteries included containing many examples of real world spatial intelligence algorithms

Original Description

fVDB (Early Access) is a GPU-optimized deep learning framework for sparse, large-scale, high-performance spatial intelligence. It builds NVIDIA accelerated AI operators on top of NanoVDB to enable reality-scale digital twins, neural radiance fields, 3D generative AI, and more. fVDB is the infrastructure for generative physical AI with spatial intelligence. Apply for the fVDB Early Access Program: https://developer.nvidia.com/fVDB This video demonstrates various techniques fVDB infrastructure enables, including triangle mesh reconstruction from point clouds, large-scale neural radiance field training, high-resolution simulation upsampling, and even fully AI-generated city models. 0:00 - Digital Twins at Reality Scale 0:50 - Introducing fVDB 1:30 - Triangle Mesh from Point Clouds 1:44 - City-Scale NeRF 1:54 - Large-Scale 3D Generative AI 2:07 - Physics Super-Resolution 2:25 - Conclusion fVDB is essential for scaling applications in autonomous driving and 3D generative AI. The framework leverages NVIDIA core technologies including NanoVDB, CUTLASS, tensor cores, and CUDA. It’s implemented as a PyTorch extension for easy integration with other libraries and spatial intelligence algorithms. If you’re already using the VDB format, fVDB can read and write existing VDB datasets out of the box. It interoperates with other libraries and tools, such as Warp for Pythonic spatial computing, and the Kaolin Library for 3D deep learning. Adopting fVDB into your existing AI workflow is seamless. Apply for the fVDB Early Access Program: developer.nvidia.com/fVDB Dive into our announcement blog: https://blogs.nvidia.com/blog/fvdb-bigger-digital-models/ Check out the fVDB technical blog: https://developer.nvidia.com/blog/building-spatial-intelligence-from-real-world-3d-data-using-deep-learning-framework-fvdb/ Read the research paper to learn more: https://arxiv.org/abs/2407.01781 #siggraph2024 #NVIDIA #fVDB #graphics #AI #digitaltwin #neuralnetworks #3D #generativeai #nvid
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The video introduces fVDB, a deep learning framework for generative physical AI with spatial intelligence, and demonstrates its applications in reconstructing triangle meshes, rendering neural radiance fields, and generating geometry at large scales. fVDB is built on top of NanoVDB and NVIDIA accelerated AI operators, allowing for large-scale, high-performance spatial intelligence.

Key Takeaways
  1. Install fVDB and NanoVDB
  2. Build a sparse convolutional network using fVDB
  3. Use fVDB as an acceleration structure for rendering
  4. Train a neural radiance field using fVDB
  5. Implement a sparse hierarchical diffusion model using fVDB
💡 fVDB unifies best-in-class graphics technology with AI to unlock spatial intelligence at large scales and high resolutions, enabling applications such as autonomous driving, 3D gen, and content creation.

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Chapters (7)

Digital Twins at Reality Scale
0:50 Introducing fVDB
1:30 Triangle Mesh from Point Clouds
1:44 City-Scale NeRF
1:54 Large-Scale 3D Generative AI
2:07 Physics Super-Resolution
2:25 Conclusion
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