How AI is Actually Used in the Video Games Industry | AI 101
Links to all of my videos referenced in this episode can be found farther down in the description.
Plus, grab your own copy of the infographic by visiting the (extended) written version on Substack.
https://www.aiandgames.com/p/how-ai-is-actually-used-in-the-video
As AI becomes increasingly more involved in the development of video games, it's worth taking stock of just how many ways it can be used. In this episode of AI 101 we dig into every facet of AI for games, and how it's actually being used in the industry.
Referenced Videos:
--
In this episode, I link to many existing videos here on @AIandGames, I'll quickly list them for you below in the order they are introduced:
Google DeepMind's AlphaStar Bot:
https://www.youtube.com/watch?v=lPERfjRaZug
Analysing Inworld's Origins Demo:
https://www.youtube.com/watch?v=aLc-kT6-xJo
Convai's AI Toolkit:
https://www.youtube.com/watch?v=nZE0gkFKMt8
Why is it Difficult to Build 'Good' AI for Games?
https://www.youtube.com/watch?v=qCkqpRnk1oU
AI 101: Navigation Meshes:
https://www.youtube.com/watch?v=U5MTIh_KyBc
AI 101: Finite State Machines:
https://www.youtube.com/watch?v=JyF0oyarz4U
AI 101: Behaviour Trees:
https://www.youtube.com/watch?v=6VBCXvfNlCM
AI 101: Goal Oriented Action Planning:
https://www.youtube.com/watch?v=PaOLBOuyswI
AI 101: Utility AI:
https://www.youtube.com/watch?v=p3Jbp2cZg3Q
AI 101: Barks and Dialogue:
https://www.youtube.com/watch?v=u9VkW18IMzc
AI 101: Machine Learning in Games:
https://www.youtube.com/watch?v=dm_yY-hddvE
Gran Turismo 7's Sophy AI:
https://www.youtube.com/watch?v=dUnhVsU0evc
How Forza's Drivatar Works:
https://www.youtube.com/watch?v=JeYP9eyIl4E
How Townscaper Works:
https://www.youtube.com/watch?v=_1fvJ5sHh6A
Radical Content Generation in Unexplored 2:
https://www.youtube.com/watch?v=lL6A_MC1E2Y
Procedurally Generating Manhattan for Marvel's Spider-Man:
https://www.youtube.com/watch?v=TSEJFxSZ2U0
Generative AI for Games Explained:
https://www.youtube.com/watch?v=t3tm
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