Vlog + Ludum Dare Results
Skills:
AI Productivity Tools60%
Key Takeaways
The Cherno discusses his current projects, including his Studio Arts subject and his participation in Ludum Dare, a game development competition, where he shares his results and reflection on the experience.
Full Transcript
hey what is up guys My Name Is AO and I just decided to do another Vlog I mean last time I did a vlog was when I ended up changing channels so it's been like 5 months and uh the the primary reason that I wanted to do a vlog was to let you guys know what was happening because I still get tweets being like when is episode 35 and all that crap as well as um I I also wanted to touch a bit on lotm dead because I got results in so um and yeah just I guess let you guys know what I'm up to just cuz I can I mean not that any of you care but why not so um what I've got here is my studio Arts F right so I do a subject to school called Studio Arts it's uh it's a follow your best subject uh in which you basically need to you know for this I guess unit of work unit four the last unit um ever uh basically what you need to do is create an artwork or two artworks actually and you have to keep a folio of your aesthetical decisions I guess so in other words I'm doing video um in specific I'm doing uh visual effects so what I need to do um is essentially uh you know be like okay I decided to color grade this because it you know for example an aircraft flying through a city it it should be like an action shot so in other words I decided to put this vignette around it for that aesthetic or whatever and also need to be like you know this jet has you know Global illumination and final g enabled in 3D Max for these reasons you know aesthetically as well as like actually I can just show you guys um this just print outs wow it's huge um where were the Jets print outs give me a second unorganized casual Vlog should probably make like a vlogging Channel cuz half of you at least won't want to see this oh well put it on this channel I can make money off it yay I don't I don't own any other partner YouTube channel so okay I I can't I can't this is ridicul oh wait hang on yep yep yeah all right so basically for example these are like uh you can't see this but there's actually a jet there um this one you might be able to see slightly that even no it's not no it's that's fine um so in other words this is like just with skylighting and this is with like a sunlight system um red in fredd studio maap um and then I you know I sort of need to go through why I added that in you know because it sort of fits into the aesthetical style of my intended purpose so in other words my intended purpose for this artwork was to create I guess fear and uncertainty in the viewer and I've done that you know by um basically making a low a low flying jet let me just focus on this like a low flying jet essentially and uh it is video as you can um as you can see so the jet sort of flies through um through the uh through the city and this is Melbourne City I took this footage about early at the start of the year so if I just get rid of the jet you can um sort of see the footage uh or you know I guess the original footage without effects so um yeah and uh I obviously need to show you know from my potential directions how I've basically have done it so that that's what I'm busy with right [Music] now okay so like the second the second part of this um Vlog I guess was um I sort of wanted to show you guys uh I guess lotum de results and sort of my reflection on that roughly this hand thing holding up the camera is um really not working at I don't have people do vlogs like people have vog all all all day how do you even do that they probably have like one of those but then you look like an idiot if you're walking down the street with like a little hole you hold pennyway um so uh so lot of them D um I didn't do too badly actually I'm actually really happy with the with the way I did um we just open open real quick so I hope I hope this is fine by the way you might have to full screen it but this is an iPhone 4S so has a 10 1080p um camera which is actually like really good um as well you know the the megapixels are really mean anything um let's it's a bit sick so Genesis haven't play this yet I'll put the link in the description it's brilliant CU I made it so overall I came 280th uh which I thought was great I mean it's my first ever l in there um I me made a game which pretty much in my opinion had nothing to do with um the theme which is why I got 576 thing but um uh audio I was actually really surprised I mean it must just be my musical Talent or something I'm joking by the way I'm I'm about talented um yeah see the thing is like right now if I say that I'm like not talented people will be like yeah dude you're actually really good then if I say that yeah I am freaking amazing people will be like oh dude that guy is so up himself so I guess I'm all right I'll leave it to that but um I got number I got 116th in audio which you know music pretty much which was surprising I'm sorry someone decided to call me during this it's kind of the downside of shooting video on your phone I guess but um uh very surprising that I got number 16 in audio cuz that's actually pretty good like that's almost like the top 100 out of 1, 146 games um because I actually wrote the music for for those of you who were watching the live stream or whatever on my on my Twitter fed I actually wrote the music in a total of 7 minutes and the music goes for 7 minutes I literally got a keyboard out and improvised for 5 minutes for the main audio track and 2 minutes for the menu track and um and I ended up going really well so I mean thank you thank you everyone for the support you gave me uh throughout this lad and there um I'll I'll probably be doing the one in December unless I'm a some where I'm not sure I would have finished school so maybe I'll maybe I will be somewhere but um W it's raining outside anyway uh I guess I guess that's pretty much all I wanted to say um I mean that's what's happening to my channel I'll be back November like 15th November 15th November 16th I'll be back cuz I would I would have finished exams so um that's a quick update on my life and I'll see you guys later bye
Original Description
Link to my game: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14133
Music is by Approaching Nirvana. Go check them out! http://youtube.com/approachingnirvana
Watch on YouTube ↗
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Playlist
Uploads from The Cherno · The Cherno · 41 of 60
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3D Game Programming - Episode 1 - Window
The Cherno
3D Game Programming - Episode 2 - Game Loop
The Cherno
3D Game Programming - Episode 3 - Arrays
The Cherno
3D Game Programming - Episode 4 - Drawing Pixels!
The Cherno
3D Game Programming - Episode 4.5 - How Rendering Works
The Cherno
3D Game Programming - Episode 5 - Playing with Pixels!
The Cherno
3D Game Programming - Episode 6 - Performance Boosting
The Cherno
3D Game Programming - Episode 7 - FPS Counter
The Cherno
3D Game Programming - Episode 8 - Alpha Support and More
The Cherno
3D Game Programming - Episode 9 - Beginning 3D
The Cherno
3D Game Programming - Episode 10 - Floors and Animation
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3D Game Programming - Episode 11 - Rotation
The Cherno
3D Game Programming - Episode 12 - User Input
The Cherno
3D Game Programming - Episode 13 - Render Distance Limiter!
The Cherno
3D Game Programming - Episode 14 - Basic Mouse Movement
The Cherno
3D Game Programming - Episode 15 - Textures + More!
The Cherno
3D Game Programming - Episode 16 - Walking, Crouching, Sprinting + More
The Cherno
3D Game Programming - Episode 16.5 - Exporting Runnable Jars
The Cherno
3D Game Programming - Episode 17 - Small Adjustments + Birthday!
The Cherno
3D Game Programming - Episode 17.5 - Creating an Applet
The Cherno
3D Game Programming - Episode 18 - The Beginning of Walls
The Cherno
3D Game Programming - Episode 18.1 - A Few More Things
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Episode 18.5 - Creating an EXE File in Java
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3D Game Programming - Episode 19 - Rendering Walls
The Cherno
3D Game Programming - Episode 20 - Continuing Walls, Fixing Bugs, and Managing Crashes
The Cherno
3D Game Programming - Episode 21 - Texturing Walls, Fixing Clipping, and Fixing the Mouse
The Cherno
3D Game Programming - Episode 22 - Random Level Generator + Properly Fixing Clipping
The Cherno
3D Game Programming - Episode 23 - Graphical User Interface (GUI) Launcher
The Cherno
3D Game Programming - Episode 24 - Making Our Launcher Work
The Cherno
3D Game Programming - Episode 25 - Writing and Reading Files
The Cherno
3D Game Programming - Episode 26 - Custom Resolutions
The Cherno
3D Game Programming - Episode 27 - Decorating the Launcher
The Cherno
3D Game Programming - Episode 28 - Continuing our Custom Launcher!
The Cherno
3D Game Programming - Episode 29 - Launching The Game
The Cherno
3D Game Programming - Episode 30 - Colour Processing In-Depth
The Cherno
3D Game Programming - Episode 31 - Sprites!
The Cherno
3D Game Programming - Episode 32 - Sprite Mapping
The Cherno
3D Game Programming - Episode 33 - High Resolution Rendering
The Cherno
3D Game Programming - Episode 34 - Entities
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Genesis - My Game for Ludum Dare 24
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Vlog + Ludum Dare Results
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Game Programming - Episode 1 - Resolution
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Game Programming - Episode 2 - Threads
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Game Programming - Episode 3 - Game Loop
The Cherno
Game Programming - Episode 4 - Window
The Cherno
Episode 5 - Buffer Strategy
The Cherno
Game Programming - Episode 6 - Graphics Initialized
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Game Programming - Episode 7 - Buffered Image and Rasters
The Cherno
Game Programming - Episode 8 - The Screen Class
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Game Programming - Episode 9 - Rendering Pixels
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Game Programming - Episode 10 - Clearing the Screen
The Cherno
Game Programming - Episode 11 - "Out of Bounds, Baby!"
The Cherno
Game Programming - Episode 12 - Negative Bounds
The Cherno
Game Programming - Episode 13 - Timer
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Game Programming - Episode 14 - FPS Counter
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Episode 15 - Tiles
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Game Programming - Episode 16 - The Map
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The Walls 2 - Minecraft PvP Survival Map
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Game Programming - Episode 17 - Key Input
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Game Programming - Episode 18 - Controlling The Map
The Cherno
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