Portal Problems - Lecture 11 - CS50's Introduction to Game Development 2018
00:00:00 - Introduction
00:01:58 - What is a Portal?
00:04:40 - Rendering
00:04:52 - Texture vs Stencil Tradeoffs
00:09:35 - Rendering Using Stencils
00:15:36 - Duplicate Models
00:16:36 - Clip Planes
00:17:44 - Banana Juice
00:19:44 - Recursion
00:23:19 - Third Person Gotchas
00:24:48 - Pixel Queries
00:26:34 - Design
00:27:45 - Prototyping in 2D
00:28:48 - Training Basics
00:36:22 - Portal Funnels
00:38:51 - Aerial Faith Plates
00:39:34 - Trigger Catapult
00:42:53 - Portal Highlight
00:43:44 - Portal Placement Helper
00:45:01 - Fun Over Accurate Physics
00:46:54 - Gels
00:48:09 - Portal Gel
…
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Chapters (39)
Introduction
1:58
What is a Portal?
4:40
Rendering
4:52
Texture vs Stencil Tradeoffs
9:35
Rendering Using Stencils
15:36
Duplicate Models
16:36
Clip Planes
17:44
Banana Juice
19:44
Recursion
23:19
Third Person Gotchas
24:48
Pixel Queries
26:34
Design
27:45
Prototyping in 2D
28:48
Training Basics
36:22
Portal Funnels
38:51
Aerial Faith Plates
39:34
Trigger Catapult
42:53
Portal Highlight
43:44
Portal Placement Helper
45:01
Fun Over Accurate Physics
46:54
Gels
48:09
Portal Gel
49:25
Cutting Sticky Gel
52:13
Cutting Portal Through Portal
53:02
Cutting Double Flings
54:31
Energy Ball To Laser
56:58
Combining Elements
57:35
Laser Introduction
57:52
Laser Saturation
58:41
Laser Graduation
59:14
Laser Combination
1:00:25
Physics
1:00:43
Volumes, Vectors, and Planes
1:03:41
Carving Holes
1:07:20
Collision Lists
1:08:50
Shadow Clones
1:11:32
Q&A
1:13:37
Reduce Rendering Frustum
1:41:05
In Conclusion
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