Pong - Lecture 0 - CS50's Introduction to Game Development 2018
00:00:00 - Introduction
00:04:10 - Lecture Topics
00:07:35 - What is Lua?
00:09:20 - LÖVE2D
00:10:08 - Game Loops
00:11:06 - 2D Coordinate System
00:11:47 - Lecture Scope
00:13:01 - The Day-0 Update
00:18:55 - The Low-Res Update
00:21:02 - Texture Filtering
00:25:10 - The Rectangle Update
00:30:42 - The Paddle Update
00:35:42 - The Ball Update
00:45:37 - The Class Update
00:55:51 - The FPS Update
00:59:35 - The Collision Update
00:59:51 - AABB Collision Detection
01:12:37 - The Score Update
01:14:40 - State Machine
01:21:18 - The Victory Update
01:27:57 - The Audio Update
01:26:44 - bfxr
01:33…
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Chapters (23)
Introduction
4:10
Lecture Topics
7:35
What is Lua?
9:20
LÖVE2D
10:08
Game Loops
11:06
2D Coordinate System
11:47
Lecture Scope
13:01
The Day-0 Update
18:55
The Low-Res Update
21:02
Texture Filtering
25:10
The Rectangle Update
30:42
The Paddle Update
35:42
The Ball Update
45:37
The Class Update
55:51
The FPS Update
59:35
The Collision Update
59:51
AABB Collision Detection
1:12:37
The Score Update
1:14:40
State Machine
1:21:18
The Victory Update
1:27:57
The Audio Update
1:26:44
bfxr
1:33:54
The Resize Update
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