Pokémon - Lecture 7 - CS50's Introduction to Game Development 2018

CS50 · Beginner ·💻 AI-Assisted Coding ·8y ago
00:00:00 - Introduction 00:04:59 - Pokémon Demo 00:11:33 - StateStack 00:20:32 - StartState 00:23:32 - FadeInState 00:29:22 - DialogueState 00:33:23 - PlayState 00:36:11 - Grid-Aligned Movement 00:42:25 - Dialogue Revisited 00:44:13 - Level 00:46:13 - Triggering Encounters 00:50:09 - GUIs 00:52:36 - 9-Patches 00:55:10 - GUI Widgets 01:01:46 - Panel 01:03:25 - Textbox 01:08:49 - Selection 01:12:16 - Menu 01:12:50 - Party and Pokemon 01:22:19 - BattleSprite 01:23:58 - Shaders 01:28:45 - BattleState 01:37:55 - BattleMenuState 01:43:06 - TakeTurnState 01:56:10 - In Conclusion This course picks up…
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Chapters (25)

Introduction
4:59 Pokémon Demo
11:33 StateStack
20:32 StartState
23:32 FadeInState
29:22 DialogueState
33:23 PlayState
36:11 Grid-Aligned Movement
42:25 Dialogue Revisited
44:13 Level
46:13 Triggering Encounters
50:09 GUIs
52:36 9-Patches
55:10 GUI Widgets
1:01:46 Panel
1:03:25 Textbox
1:08:49 Selection
1:12:16 Menu
1:12:50 Party and Pokemon
1:22:19 BattleSprite
1:23:58 Shaders
1:28:45 BattleState
1:37:55 BattleMenuState
1:43:06 TakeTurnState
1:56:10 In Conclusion

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