📰 Dev.to · Unicorn Developer
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Dev.to · Unicorn Developer
6mo ago
How we integrate best practices in Java
This is a story of rewriting an application for DI containers, parsing dependencies, drawing schemas...

Dev.to · Unicorn Developer
6mo ago
Combating headcrabs in the Source SDK codebase
The path of GameDev is treacherous and unpredictable. Like any project, it is tested through blood...

Dev.to · Unicorn Developer
9mo ago
Little adventure in pursuit of errors. The Battle for Wesnoth!
In this article, we'll tell you about our journey across the Irdya lands. Our adventures promise...

Dev.to · Unicorn Developer
9mo ago
PVS-Studio 7.37: enhanced taint analysis, MISRA version control, SLNX project support, and more
PVS-Studio 7.37 has been released! Discover the expanded taint analysis mechanism, MISRA version...

Dev.to · Unicorn Developer
10mo ago
Creating Sega Genesis emulator in C++
This article covers the development of a Sega Genesis 16-bit console emulator in C++. A lot of...

Dev.to · Unicorn Developer
11mo ago
Why SSDLC needs static analysis: a case study of 190 bugs in TDengine
Static code analysis is one of the most important components of secure software development. It...

Dev.to · Unicorn Developer
1y ago
Exploring Nau Engine codebase: pt.3
In the final part of our trilogy on Nau Engine, we'll focus on errors that occur when implementing...

Dev.to · Unicorn Developer
1y ago
Breaking down bugs in TDengine to master refactoring, part 3: price of laziness
Get ready for code smells, classic errors, and typos when checking the TDengine project using...

Dev.to · Unicorn Developer
1y ago
Safe array handling? Never heard of it
Sooner or later, any developer working with C-like languages gets the idea of treating a...

Dev.to · Unicorn Developer
1y ago
Dirty code: trusted keeper of errors. Broken windows theory
Many people know that code cleanliness affects its maintainability and stability, but what about...
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