Unreal Engine Game - FPS Prototype
This hands-on course equips learners with the essential skills to apply, implement, and integrate core gameplay mechanics in Unreal Engine by building a functional First-Person Shooter (FPS) prototype. Through a structured, project-based approach spanning seven detailed modules, learners will progressively construct interactive components ranging from player control and input systems to AI behavior and scoring mechanics.
Starting with foundational project setup and controller configuration, the course moves into character logic, action mapping, and firing mechanisms. Learners then develop adv…
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