Six stages of a good software engineer
Skills:
Systems Design Basics60%
You get better as a software engineer when you go through these stages.
0:00 Intro
1:15 Understand a technology
7:07 Articulate how it works
15:30 Understand its’ limitations
19:48 Try to build something better
27:45 Realize what you built also has limitations
32:48 Appreciate the original tech as is
1. Understand a technology
We use technologies all the time without knowing how it works. And it is ok not knowing how things work if interests isn’t there. But when there is interest to understand how something works, pursue it. It feels good when you understand how something works because you work better with it, you swim with the tide instead of against it.
When I learned how TCP/IP work.. you would appreciate every connection request, how you read requests. You will ask questions,
what is my code doing here?
When exactly I’m creating connections?
When am I reading from the connection?
Is it safe to share connections?
2. Articulate how it works
This one is not easy, you might think you understand something until you try to explain how it works. If you find yourself using jargon you probably don’t understand and you just try to impress others. Have you seen people who want to talk about something to show they understand it? It’s the opposite. Try to truly articlate how it works, you will really understand it , back to 1.
I thought I understand how backend reads requests until I tried to speak to it.
3. Understand the technology limitations
Once 1,2 are done you will truly understand the tech, now you are confidant, you are excited about the tech and you will truly see when you can use the tech to its full potential and also know the weak points of the tech where it breaks, this happens a lot with TCP/IP. We know tcps limitations.
4. Try to build something better
This one is optional and can be skipped, but attempting to design or building something better then the tech because you know the limitations will truly reveal how you became better. But t
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Extending ArcObjects (IGeometry) - 01 - Getting Started
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Extending ArcObjects (IGeometry) - 02 - The Document, The Map and The Layers
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Learn Programming with VB.NET - 01 - Getting Started
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Learn Programming with VB.NET - 02 - Classes and Objects (Part 1)
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Learn Programming with VB.NET - 03 - Classes and Objects (Part 2)
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Learn Programming with VB.NET - 04 - User Interface
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Learn Programming with VB.NET - 05 - By Value v. By Reference
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Learn Programming with VB.NET - 06 - Variable size, 32 bit vs 64 bit
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Learn Programming with VB.NET - 07 - Conditional Statements
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Learn Programming with VB.NET - 08 - Inheritance
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Learn Programming with VB.NET - 09 - Strategy Design Pattern
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Learn Programming with VB.NET - 10 - How did I learn programming
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IGeometry 2016 Retrospective - Channel Update
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Javascript by Example - The Vook
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Javascript By Example L1E01 - Getting Started
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Javascript By Example L1E02 - Building the Calculator Interface
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Synchronous v. Asynchronous
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Javascript By Example L1E03 - Displaying the Digits on Calculator Screen
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Javascript By Example L1E04 - Operators, All Clear with Arrow Functions
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What Comes First, User Experience or Software Architecture?
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Javascript By Example L1E05 - Evaluate the Calculator Expressions with eval
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Javascript By Example L1E06 - Fix Leading Zero Bug with Conditions
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Javascript By Example L1E07 - Running our Calculator on the Mobile Phone
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Learn By Doing.
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Vlog - Horizontal vs Vertical Scaling
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Proxy vs. Reverse Proxy (Explained by Example)
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Synchronous vs Asynchronous Applications (Explained by Example)
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Chapters (7)
Intro
1:15
Understand a technology
7:07
Articulate how it works
15:30
Understand its’ limitations
19:48
Try to build something better
27:45
Realize what you built also has limitations
32:48
Appreciate the original tech as is
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