GameGAN Explained!
This video explains the new Neural Game Engine GameGAN from researchers at NVIDIA! This paper uses Deep Learning to store Pacman inside of a learned world model such that you can play the game by sending actions to the generative neural network. This video will describe the problem and how the proposed solution through careful architecture and loss function design!
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Paper Links:
NVIDIA GameGAN Blog Post: https://blogs.nvidia.com/blog/2020/05/22/gamegan-research-pacman-anniversary/
NVIDIA Quick video presenting GameGAN: https://www.youtube.com/watch?v=BYt6r8z6pUY
World Models: https://worldmodels.github.io/
GauGAN (SPADE layer) demo video: https://www.youtube.com/watch?v=p5U4NgVGAwg
Four Novel Approaches to Manipulating Fabric: https://bair.berkeley.edu/blog/2020/05/05/fabrics/https://bair.berkeley.edu/blog/2020/05/05/fabrics/
Intuitively Understanding Variational Autoencoders: https://towardsdatascience.com/intuitively-understanding-variational-autoencoders-1bfe67eb5daf
How much Knowledge Can You Pack into the Parameters of a Language Model? https://arxiv.org/pdf/2002.08910.pdf
MuZero: https://deepmind.com/research/publications/Mastering-Atari-Go-Chess-and-Shogi-by-Planning-with-a-Learned-Model
Neural Turing Machines: https://arxiv.org/pdf/1410.5401.pdf
GAN Compression: https://arxiv.org/pdf/2003.08936.pdf
CycleGAN: https://arxiv.org/pdf/1703.10593.pdf
Yann LeCun's 2020 ICLR Keynote (Importance of multi-modal predictions mentioned in video): https://iclr.cc/virtual_2020/speaker_7.html
Regularizing Trajectory Optimization with Denoising Autoencoders: https://papers.nips.cc/paper/8552-regularizing-trajectory-optimization-with-denoising-autoencoders.pdf
1:48 Neural Game Engines
2:40 Application to Model-Based RL
3:47 Predicting the Future: GANs, VAEs, and RNNs
4:44 Multi-Modal Predictions for the Future
5:33 GameGAN Architecture
6:43 Dynamics Engine
8:20 External Memory Module
11:47 Rendering Engine
14:20 Losses to train GameGAN
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Chapters (9)
1:48
Neural Game Engines
2:40
Application to Model-Based RL
3:47
Predicting the Future: GANs, VAEs, and RNNs
4:44
Multi-Modal Predictions for the Future
5:33
GameGAN Architecture
6:43
Dynamics Engine
8:20
External Memory Module
11:47
Rendering Engine
14:20
Losses to train GameGAN
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Tutor Explanation
DeepCamp AI