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📰 Dev.to · Sam Novak

10 articles · Updated every 3 hours · View all reads

All Articles 169,180Blog Posts 161,024Tech Tutorials 44,947Research Papers 32,800News 21,550 ⚡ AI Lessons
LiveOps Rollback Planning: What to Do When a Game Event Goes Wrong
Dev.to · Sam Novak 📣 Digital Marketing & Growth ⚡ AI Lesson 1mo ago
LiveOps Rollback Planning: What to Do When a Game Event Goes Wrong
The event failed. Now every minute writes more damage. Rollback is not a button you press in panic....
Curves are the real game design language (and most broken games got the curve wrong)
Dev.to · Sam Novak 🔧 Backend Engineering ⚡ AI Lesson 2mo ago
Curves are the real game design language (and most broken games got the curve wrong)
We spend a lot of time arguing about engines, ECS, shaders, netcode. But the thing players actually...
Why the Game Community Manager Role Is Harder Than It Looks
Dev.to · Sam Novak 📋 Product Management ⚡ AI Lesson 2mo ago
Why the Game Community Manager Role Is Harder Than It Looks
If you've ever worked on a live game, you've probably watched this happen: an update ships, something...
The Scoring Gap: What a Carnival Shooter Teaches Us About Real Design
Dev.to · Sam Novak 🖌️ UI/UX Design ⚡ AI Lesson 4mo ago
The Scoring Gap: What a Carnival Shooter Teaches Us About Real Design
There’s a story Jesse Schell tells in The Art of Game Design that every developer and designer should...
Game Balance
Dev.to · Sam Novak 🔧 Backend Engineering ⚡ AI Lesson 4mo ago
Game Balance
Game Balance Explained: How to Know if a Game Is Balanced What does game balance actually...
Designing Game Economies: Why Spreadsheets Eventually Break
Dev.to · Sam Novak 🖌️ UI/UX Design ⚡ AI Lesson 5mo ago
Designing Game Economies: Why Spreadsheets Eventually Break
Game economy design almost always starts the same way: You open a spreadsheet. You define a few...