Unity: Design & Deform Meshes for 3D Geometry Control
This advanced Unity course empowers learners to construct, manipulate, and transform 3D mesh geometry through procedural generation and dynamic interaction. Starting with foundational techniques such as uniform grid creation and mesh segmentation, students will progress through the development of curved primitives like rounded cubes and cube spheres, and culminate in implementing real-time mesh deformation systems that respond to user input.
Throughout five progressive modules, learners will:
• Construct structured meshes using code-driven logic
• Design custom shaders and material-driven su…
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