RTS Game Tutorial | Unity | Episode 30 - Fog of War
#unity #rts #gamedev
In this tutorial series, we are going to learn how to create a real-time strategy (RTS) game in Unity. This tutorial will cover all the basic elements you can find in an RTS game, including unit combat & control, unit movement, resource gathering, base building, enemy AI, and more.
Fog of War Manager Script:
https://gist.github.com/Mike-Schvedov/4fe4315dfb90618b523174c9c294e40e
Fog of War Shader:
https://gist.github.com/Mike-Schvedov/620f9197a291f1e8c5864d41beb6f878
Eleven Labs (Text-to-Speech):
https://try.elevenlabs.io/oflhv5aqhn4f
RTS Series Playlist:
https://www.youtube.com/playlist?list=PLtLToKUhgzwkCRQ9YAOtUIDbDQN5XXVAs
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Between my full-time job and my family life,
I try to find free time to create content for this channel.
You can support me and help this channel keep growing:
https://paypal.me/MikeSchvedov220
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Secondary Monitor:
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Resource Gathering
RTS Real Time Strategy
Unity RTS Tutorial
Unity 3D Tutorial
Red Alert RTS Clone Unity
Real-Time Game Tutorial
RTS Unit Control
RTS Resource Gathering
Building System RTS
Fog Of War
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