Open Source Friday with Unity-MCP
AI inside Unity is getting real, and MCP is a big part of what makes it practical.
In this Open Source Friday, we’re joined by Andy Tsen to talk about Unity MCP (Model Context Protocol for Unity). We dig into how MCP helps tools and agents talk to Unity in a structured way, what “context” means in a game engine, and how devs can start experimenting with AI-assisted workflows.
Repo: https://github.com/CoplayDev/unity-mcp
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