MMO Hacking Game Design in Unity (IL2CPP) - Game Devlog #4
Skills:
AI Pair Programming50%
Key Takeaways
This video teaches game design and development of a hackable MMO game in Unity using IL2CPP
Original Description
To make a hackable MMO game, I had to think a lot about the unique game design. So we are going over challenges as well as level design and how the game evolved.
00:00 - Intro
00:37 - 1. Level Design
04:05 - 5. Player Character Design
05:14 - 3. Soft Release
06:00 - 4. Tower (Challenge)
07:10 - 5. Lava (Challenge)
08:32 - 6. Emoji (Challenge)
11:03 - 7. Reverse Engineerling IL2Cpp
13:04 - 8. Player Radar (Challenge)
16:36 - 9. Maze Runner (Challenge)
19:07 - 10. M4z3 Runn3r (Challenge)
20:45 - 11. Open Source
21:56 - 12. Conclusion
22:29 - Outro
Part 1 - How To Learn Something New?: https://www.youtube.com/watch?v=LTlBElDPDDM
Part 2 - Igniting Creativity: https://www.youtube.com/watch?v=f5LRrPPC09o
Part 3 - Unity Multiplayer/MMO Game: https://www.youtube.com/watch?v=0RJQVkavFIA
Part 4 - MMO Hacking Game Design: this video
Play the game: http://maze.liveoverflow.com
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Chapters (14)
Intro
0:37
1. Level Design
4:05
5. Player Character Design
5:14
3. Soft Release
6:00
4. Tower (Challenge)
7:10
5. Lava (Challenge)
8:32
6. Emoji (Challenge)
11:03
7. Reverse Engineerling IL2Cpp
13:04
8. Player Radar (Challenge)
16:36
9. Maze Runner (Challenge)
19:07
10. M4z3 Runn3r (Challenge)
20:45
11. Open Source
21:56
12. Conclusion
22:29
Outro
🎓
Tutor Explanation
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