Godot 101: Intro to 3D (part 5): Edge Detection and Mouse Capture
In this part: capturing the mouse in the game window, and edge detection (don't fall off cliffs!).
De Morgan's Laws: https://brilliant.org/wiki/de-morgans-laws/
Download Kenney Platformer Kit:
https://kenney.nl/assets/platformer-kit
Support me on Patreon: http://patreon.com/kidscancode
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