Geometry and Calculus for Computing
Skills:
ML Maths Basics90%
Key Takeaways
Covers geometry and calculus for computing, including trigonometry, graph sketching, and introductory calculus
Original Description
Mathematics provides the foundation for reasoning, problem-solving, and analysis in computer science. Geometry and Calculus for Computing equips you with essential tools to model shapes, describe motion, and analyse change. Across four modules, you’ll build a solid grounding in trigonometry, graph sketching, kinematics, exponential and logarithmic functions, and introductory calculus. You’ll learn to connect abstract mathematical concepts to practical computing applications, from computer graphics and simulations to optimisation and algorithm analysis. By the end of the course, you’ll have the skills to interpret functions, calculate gradients, and apply mathematical reasoning to a wide range of computational problems. This course prepares you for advanced study in computer science and data science by strengthening the mathematical toolkit you need to succeed in both academic and professional contexts.
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