DirectX 11: Design, Implement & Optimize
Learning outcomes: Design a Windows/DirectX app lifecycle; configure devices, contexts, and swap chains; implement shaders and the graphics pipeline; render frames with clean event loops; handle input and window resizing; optimize presentation with flip-model swaps; and debug, refactor, and finalize a leak-free build.
This beginner-friendly course guides learners from “nothing on screen” to a stable, interactive Direct3D 11 application. You’ll set up a runnable pipeline, bind render targets and viewports, and validate with a Hello Direct3D frame before advancing to drawing, texturing, and fram…
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