AI Episode 10 | Adversarial Search in AI | Minimax Algorithm & Alpha-Beta Pruning Explained
Welcome to Episode 10 of our Artificial Intelligence series! ๐
In this lecture, we dive into Adversarial Search โ how AI makes decisions in competitive environments like chess, tic-tac-toe, and multiplayer games.
Youโll learn about:
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What is Adversarial Search?
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MAX vs MIN players in games
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The Minimax Algorithm explained
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Alpha-Beta Pruning for efficiency
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Multiplayer games and alliances
Perfect for B.Tech students, AI beginners, and anyone curious about game-playing AI.
๐ Donโt forget to like, share, and subscribe for more AI lessons!
#ArtificialIntelligence #AdversarialSearch #Miโฆ
Watch on YouTube โ
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