Adversarial Search in AI | Minimax, Alpha-Beta, Expectiminimax & Game-Playing Strategies Explained
Welcome to Episode 11 of our Artificial Intelligence lecture series! ๐
In this video, we explore Adversarial Search (Game-Playing Search) โ one of the most fascinating areas of AI. From chess and backgammon to modern AI strategies, youโll learn how intelligent agents make decisions in competitive environments.
๐ Topics Covered:
The challenge of move ordering and how it affects alpha-beta pruning.
Transposition tables and killer move heuristics for efficient search.
Designing powerful evaluation functions in chess and other games.
Problems like the horizon effect and quiescence search sโฆ
Watch on YouTube โ
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