3ds Max Architecture: Model, Texture & Light
By the end of this course, learners will be able to model detailed furniture, apply realistic textures, and configure advanced lighting setups in Autodesk 3ds Max. Through a structured approach, you will construct essential assets such as TV units, tables, lamps, and floor details, while applying UVW mapping, Multi/Sub-Object materials, and PBR texturing workflows to bring surfaces to life. You will also correct UV distortions, simulate realistic glass, and configure skylight and photometric lighting to achieve photorealistic renders.
This course uniquely blends hands-on modeling and texturin…
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