Show HN: Interactive game teaching dark patterns in UX design
📰 Hacker News · rohandehal
I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples. The game includes: • Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback Built with Next.js, TypeScript, and Tailwind. I'd especially appreciate feedback on the educational approach and scenario design.
DeepCamp AI