Memory Assignment for Finite-Memory Strategies in Adversarial Patrolling Games

📰 ArXiv cs.AI

arXiv:2505.14137v2 Announce Type: replace Abstract: Adversarial Patrolling games form a subclass of Security games where a Defender moves between locations, guarding vulnerable targets. The main algorithmic problem is constructing a strategy for the Defender that minimizes the worst damage an Attacker can cause. We focus on the class of finite-memory (also known as regular) Defender's strategies that experimentally outperformed other competing classes. A finite-memory strategy can be seen as a p

Published 22 Apr 2026
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