Finite Automata Extraction: Low-data World Model Learning as Programs from Gameplay Video

📰 ArXiv cs.AI

Learn to extract finite automata from gameplay videos for low-data world model learning, enabling explainable and transferable environment dynamics

advanced Published 23 May 2026
Action Steps
  1. Extract gameplay video features using computer vision techniques
  2. Learn a neuro-symbolic world model using Finite Automata Extraction (FAE)
  3. Represent the learned model as programs in a domain-specific language (DSL)
  4. Test and evaluate the extracted finite automata for accuracy and explainability
  5. Apply the learned world model to new environments for transfer learning
Who Needs to Know This

Researchers and engineers working on world model learning, neuro-symbolic AI, and explainable AI can benefit from this approach to improve environment dynamics understanding and transferability

Key Insight

💡 Finite Automata Extraction (FAE) enables learning of explainable and transferable world models from gameplay videos

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🤖 Extract finite automata from gameplay videos for low-data world model learning! 📹💡

Key Takeaways

Learn to extract finite automata from gameplay videos for low-data world model learning, enabling explainable and transferable environment dynamics

Full Article

Title: Finite Automata Extraction: Low-data World Model Learning as Programs from Gameplay Video

Abstract:
arXiv:2508.11836v2 Announce Type: replace Abstract: World models are defined as a compressed spatial and temporal learned representation of an environment. The learned representation is typically a neural network, making transfer of the learned environment dynamics and explainability a challenge. In this paper, we propose an approach, Finite Automata Extraction (FAE), that learns a neuro-symbolic world model from gameplay video represented as programs in a novel domain-specific language (DSL): R
Read full paper → ← Back to Reads

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