CoMPAS3D: A Dataset and Benchmark for Interactive Motion
📰 ArXiv cs.AI
arXiv:2507.19684v2 Announce Type: replace-cross Abstract: Socially interactive humanoid robots must engage with humans through their bodies, adapting in real time to a partner's movement, intent, and abilities. This requires models that understand not just how bodies move, but what movement means in a shared social context. Yet evaluation frameworks for interactive motion generation do not measure whether generated follower motion is legible within a shared movement vocabulary, nor whether it is
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