Automating SKILL.md Generation for Computer-Using Agents via Interaction Trajectory Mining

📰 ArXiv cs.AI

Automate SKILL.md generation for computer-using agents using interaction trajectory mining to improve downstream policies

advanced Published 19 Jun 2026
Action Steps
  1. Collect interaction data from computer-using agents
  2. Apply GUI trajectory segmentation to identify meaningful interactions
  3. Cluster segments into candidate skills using unsupervised learning techniques
  4. Train a skill-aware policy from the resulting annotations
  5. Evaluate the performance of the skill-aware policy on a benchmark task
Who Needs to Know This

AI engineers and researchers can benefit from this technique to improve the performance of computer-using agents, and it can be applied in various domains such as robotics and human-computer interaction

Key Insight

💡 Interaction trajectory mining can be used to automate SKILL.md generation, improving downstream policies for computer-using agents

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🤖 Automate SKILL.md generation for computer-using agents using interaction trajectory mining! 🚀

Key Takeaways

Automate SKILL.md generation for computer-using agents using interaction trajectory mining to improve downstream policies

Full Article

Title: Automating SKILL.md Generation for Computer-Using Agents via Interaction Trajectory Mining

Abstract:
arXiv:2606.20363v1 Announce Type: new Abstract: Explicit skill libraries make computer-using agents easier to inspect, but it remains unclear whether such libraries can be mined from interaction data in a way that improves downstream policies. We study this question through a three-stage pipeline that segments GUI trajectories, clusters segments into candidate skills, and trains a skill-aware policy from the resulting annotations. The mined clusters are readable on the source benchmark: five of
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