Sim-to-Real of Humanoid Locomotion Policies via Joint Torque Space Perturbation Injection

📰 ArXiv cs.AI

Sim-to-real method for humanoid locomotion policies using joint torque space perturbation injection

advanced Published 26 Mar 2026
Action Steps
  1. Inject state-dependent perturbations into the input joint torque during forward simulation
  2. Design perturbations to simulate a broader spectrum of reality gaps than standard domain randomization
  3. Train control policies using simulated experiences with perturbation injection
  4. Evaluate and refine policies in real-world scenarios
Who Needs to Know This

Robotics and AI engineers on a team can benefit from this research as it provides a novel approach to sim-to-real transfer, allowing for more robust and realistic control policies. This can be particularly useful in humanoid robotics applications where sim-to-real transfer is crucial

Key Insight

💡 Injecting state-dependent perturbations into joint torque space can improve sim-to-real transfer for humanoid locomotion policies

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🤖 Novel sim-to-real method for humanoid locomotion policies using joint torque perturbations!
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